Project / W3Dota
W3Dota
Community administration, moderation, tournament logistics, and event delivery for players keeping the original Warcraft III DotA active.
Visit W3Dota.com
01 / Overview
Keeping the original game active.
W3Dota is an online community built around DotA, the original Defense of the Ancients custom map for Warcraft III.
The community centers on Discord and W3Dota.com, where players organize games, compete on ranked ladders, and take part in tournaments. My work supports the operations around that activity.
02 / My role
Operations behind the community.
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01
Administration
Managing community rules, resolving disputes, and helping maintain a constructive environment.
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02
Moderation
Overseeing community channels, handling player reports, and applying guidelines consistently.
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03
Event organization
Coordinating registration, brackets, scheduling, match oversight, results, and prize distribution.
03 / The platform
One community across games, rankings, and events.
W3Dota.com provides the project’s public web presence while Discord supports day-to-day community coordination. Together they connect regular games, ranked competition, moderation, and tournament activity.
Open the live platform04 / Community & tournaments
Documented event work.
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W3Dota 2v2 Mid Cup
Coordinated brackets, scheduling, and prize distribution for a 2v2 mid-lane tournament with a €150 prize pool.
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Season 1 Tournament
Led the community’s first major tournament of 2026, including bracket management for a $200 prize pool event.
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Starstruck Tournament
Handled registration, match oversight, and results reporting for a community-wide competitive event.
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PIZZABLAST
Organized a lower-stakes community event designed to bring players together around a focused competition.
05 / Operational systems
The work between announcement and result.
The contribution is less about a single interface and more about making each event understandable, fair, and deliverable from start to finish.
- Before play
- Registration, bracket preparation, scheduling, and participant communication.
- During play
- Match oversight, moderation, dispute handling, and schedule coordination.
- After play
- Results reporting, event follow-through, and prize distribution where applicable.
06 / Result
Repeatable event delivery.
Across four documented events, the work covered the complete operational path—from registration and scheduling to live oversight and published results—while continuing the administration and moderation needed between tournaments.